#ifndef MAIN_H_INCLUDED
#define MAIN_H_INCLUDED

#include <stdio.h>
#include <conio.h>
#include <stdlib.h>
//#include <math.h>
#include <time.h>
#include <windows.h>

#include "UI.h"
#include "KI.h"
#include "Interaction.h"
#include "TcpFeatures.h"
#include "TcpServer.h"
#include "TcpClient.h"
#include "Menu.h"

enum StartModi
{
    NORM_START          = '0',
    SAME_MODE_START     = '1',
    DIFF_MODE_START     = '2'
};

enum SpielModi
 {
     DEBUG_SPIEL        = 0,
     LAN_SPIEL          = 1,
     COMP_SPIEL         = 2
 };

//Globale Variablen
extern char f[10], PlayerList[4][128], sConnIp[BUFF_LEN], cStartModus;

//Prototypen
void Moeglichkeiten(int von, int bis, int step, int Comp);
void Auswerten(int Comp);
void Ende(int Gewinner);
void Reset(void);
int main(void);

#endif // MAIN_H_INCLUDED
